Wednesday, October 31, 2012

Level Design Project Time!

So been messing around with the Unreal Engine and with the introduction of MvM in Team Fortress 2, I thought it would be a good time to start a new mapping project and chronicle it. First off before the multiplayer TF2 map, I will start with an idea I had for an action platformer in the vein of Soul Reaver or Darksiders. This will give me a chance to try different techniques and genres in different engines. I've worked more extensively with Source, so I'm leaving the harder map (multiplayer) to that. More details in posts to come.