Portfolio

Here's my first shipped game. Done in only 5 months with only 10 people. 3 designers, 4 programmers and 3 artists.

Rapidfyre is a mix between the colour mechanics of Ikaruga and a typical top down shooter.

I was in charge of Game/Level Design, Game Flow, Game Balance and Overall Sound and Music.

All content are copyright of DigiPen Institute of Technology.

Single Player Campaign







Co-Op play

Here we have the first fully functional multiplayer map with the focus on cooperative gameplay.



Survival Mode

For additional content, a sandbox of ideas from the designers.







Here are the Levels I worked on within a 7 week period in Digipen, each individual level is done in less than a week, not exceeding 60 hours.

The levels shown are in chronological order

Click on the video to view its description on youtube